There are too many changes to get into and the best I can do is provide the link to the main website again. Well, it’s been so long since I last wrote anything about Angband that we have a LOT of new things to discuss!įirst off, Angband went from 3.4.0 to 3.4.1 (bugfix release), and is now 3.5.0! (As of December 2013). View the complete list here (as of August 2014). Some of the gameplay changes in this release include a total overhaul of the way monsters are grouped together, turning off selling items to stores by default, good and great items appear more often early on, but less often in the later game, most shops have some “always stocked” items with an infinite supply, and many others. It is also quite easy to play Angband using wine, which will allow you to use the excellent tiles created for the Windows version. Remember, in town, building 8 is your home (where you can drop extra items you don’t want to sell). Libsdl1.2-dev libsdl-ttf2.0-dev libsdl-mixer1.2-dev libsdl-image1.2-dev \ I found a useful page for compiling it correctly, and was able to do so.įor Debian-based systems, you will want to run the following command before attempting to compile Angband, to install all needed dependencies: sudo apt-get install autoconf gcc libc6-dev libncurses5-dev libx11-dev \ If you check the main Angband page you can download the source code for 3.5. I use Linux Mint, which uses Ubuntu’s repositories. But if you are on Linux, with the possible exception of Arch Linux, you are probably still using the 3.3.2 version found in the Debian or Ubuntu repositories. If you use the Windows operating system, the new Angband can be downloaded in a zip file and played once you’ve unzipped it. Angband hit a milestone back in December of 2012 – it has a higher version number than “official” Nethack for the first time!
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